The Kansas Ranch Ropers Association (KRRA) was founded in 2010 by Scott Gore, Mark Young, and TA Williams, three Kansas horsemen dedicated to fine horsemanship and low-stress cattle handling.
About KRRA Roping
The KRRA is about horsemanship, low stress handling of cattle and horses, and practical roping for any situation. The KRRA ropes in three-person teams, with each team having a header, heeler, and ground person. When the cow is headed then heeled, the ground person can either do the ground work (put the head rope on the front legs, and, if only one heel was caught, put both hind legs in the heel loop), or they can rope the front legs and the header becomes the ground person. Winning is based on a point system: Each loop thrown has a point value, and teams can also be deducted points for things like dropping a rope.
Ranch ropers like to be able to rope their cow regardless of what direction it’s facing, and whether it’s standing still or moving from from left-to right or right-to-left . There is no chasing of the cattle. The majority of loops are thrown from a standstill. Loping will get you disqualified unless it’s just for a few steps in order to get out of the way of the action.
In the KRRA each team competes in three, five minute go-rounds.
The KRRA has four divisions. Below is a brief (not complete) description of the divisions:
Open – The Open division is for all contestants, without regard to age or experience.
Intermediate – The Intermediate division is for all contestants who are not previously classified as Open ropers or haven’t accrued 400 points in the Intermediate division.
Beginner – Open to all adult ropers not classified as Intermediate or Open ropers. There will be no year end Finals for this class. In the first round the beginner will neck an animal with a breakaway honda. In the second round the beginner will heel the animal with a breakaway honda. In the third round the beginner has the option of necking or heeling the animal with a solid or breakaway honda.
Youth – A Youth roper must be age 17 or under. A Youth team must consist of one youth, and two assisting ropers (assisting ropers will not pay entry fees, and their points will not be counted). Youth points WILL be counted. In the first round the beginner will neck an animal with a breakaway honda. In the second round the beginner will heel the animal with a breakaway honda. In the third round the beginner has the option of necking or heeling the animal with a solid or breakaway honda.
As we said above, winning is based on a point system: Each loop thrown has a point value, and teams can also be deducted points for things like dropping a rope. Here is a list of points that can be earned or lost.